WarClicker 2


Personal project

Start - End:

28 Mar 2016 - 02 Apr 2016


Unity 5 / C#

Team size:


My role:

Game designer / Programmer



A small human village is on the path of a huge orc army going to war, you are the only person who can save them! Wield your mouse as a sword and slay the orcs by clicking on them before they reach the helpless villagers.

I made WarClicker 2 during the Mini Ludum Dare 66, the theme was "You must construct additional RTS games", it lasted 5 days and I collaborated with Ted Wennerström, a swedish composer / sound designer.

I used WarCraft 2 graphics assets and did the whole design and programming. I thought of what are the RTS and the 4X paradigm, in the end I preferred to explore the interaction of the player with the mouse and tried to create a combo system using its buttons. The result is a sort of "Whack-a-mole" game. I learned a lot on Unity ranging from the animator component to the GUI system.

In the links below, you'll find the game concept and the assets list I wrote, I communicated those two documents to Ted to give him a rather precise idea of which sounds were needed and how they would be used in the game. It was nice to work with him all along and he did a great job.