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Spirit Run

Studio:

Personal project

Start - End:

29 Jan 2016 - 31 Jan 2016

Technology:

Unity 5 / C#

Team size:

6

My role:

Programmer / Project manager

Platform:

PC

In Spirit Run you play a shaman who must run from one temple to another accomplishing ritual in these places, if you're not fast enough you'll lose your soul and be brought back to the last ritual venue.

This game was created for the Global Game Jam 2016, it lasted 48H00 and the theme of this year was "Ritual".

I worked with a team of 5 students to which I brought complementary skills. I did all the programming and project management to make sure we end up with a game. I took at heart to enable my teammates to express themselves freely without having to worry about the technical stuff.

For the moment it's mandatory to use a XBOX360 gamepad and Windows.